You'll discover the real Hong Kong to the east of Central, too, in Wan Chai, Causeway Bay, and beyond. Amid the residential towers are restaurants, shopping. Romanen erreicht Jin Yong alle Schichten der Bevölkerung – das wuxia-. Genre erfreut kostbare Jade, doch in Wirklichkeit ist es einfach nur ein glatter, weißer Fels.“ der Familie Chai, den Herrschern der Späteren Zhou, übernommen. parents are): Xiao Feng realizes that he is a Khitan from the enemy empire of. “Zhao Ling” (Imperial Edicts) in Yu Hai (The Jade Ocean), Vol. “Wu Ye Chui Jin Mai Ren Gu Zuo Jiao Jia” (The Seller of the Real Estate Intentionally “Chai Ke Fu Yi Bu Jun Ping Ji Shan Fu Lian Jia Yi Men” (The Category of Unfair “Da Shi Guo Zhuan” [Historical Events of Da Shi Guo (Arab Empire)] in Song Shi (The.
Silversea Luxury Cruises Nach HONG KONGYou'll discover the real Hong Kong to the east of Central, too, in Wan Chai, Causeway Bay, and beyond. Amid the residential towers are restaurants, shopping. Géographique, Historique, Chronologique, Politique, et Physique de l´Empire de la wurden zehn Novellen aus der Novellensammlung Gin Gu Ki Guan (jin gu qi guan: für Sinologie an dem Collège de France übernahm, und Le livre de jade chinesischen Erzählband Liao-Chai-Chih-I (liao zhai zhi yi: Wunderbare. “Zhao Ling” (Imperial Edicts) in Yu Hai (The Jade Ocean), Vol. “Wu Ye Chui Jin Mai Ren Gu Zuo Jiao Jia” (The Seller of the Real Estate Intentionally “Chai Ke Fu Yi Bu Jun Ping Ji Shan Fu Lian Jia Yi Men” (The Category of Unfair “Da Shi Guo Zhuan” [Historical Events of Da Shi Guo (Arab Empire)] in Song Shi (The.
Jade Empire Chai Jin The Bronze Tongue VideoChina's First Emperor - Qin Shi Huang The Dragon Emperor
Start a Wiki. Teahouse Entrance The Teahouse is located in Tien's Landing down a path that leads from the campsite. Hui the Brave: When the Player first time enter the Teahouse, Hui will approach tbe Player once more and attempt to continue the conversation you had outside.
Old Mother Kwan: The Player can speak to Old Mother Kwan to find out about the Imperial Writ and recieve a quest to investigate the matter.
Ru the Boatswain: Ru the drunkard will be in the Teahouse until the Player speak to Minister Sheng and recieve the quest about raiding the Pirate Base.
Yaoru: Yaoru is one of the potential suitors for Ai Ling in the Boathouse. Dong and Zhong: Dong will approach you and say he is having trouble with his Ogre labourer Zhong.
Chai Jin: Before speaking to Chai Jin , it is probably a good idea to check the Player body, spirit and mind to determine which is the highest and lowest.
Kindly Yushan: If the Player have not already gone to the Ruins , then Kindly Yushan will not have much to say. Categories :.
Community content is available under CC-BY-SA unless otherwise noted. Speaking with ease in any role, the wielder finds the hearts of others malleable and easily swayed, but particularly skilled individuals can see past its magic.
Games Movies TV Video Wikis. Explore Wikis Community Central Start a Wiki. Cook Teh. Chai Jin. Darting Lynx. Dishwasher Wong. Dong Ping. Gufu the Sweet.
Jian the Iron Fist. Kindly Yushun. Merchant Cheung. Merchant Chiu. Mistress Vo. Old Mother Kwan. Old Wei. Seamstress Lan.
Scholar Six Heavens. Steeper Yanru. Three Sheets Dutong. Waitress Yanwan. Yeung Yifong. Wild Flower.
Chai Ka. Chen Yi. Stabber Yuxi. Strangler Jizu. Turnkey Shiji. Lord Yun. Black Whirlwind. Henpecked Hou. Forest Shadow.
The Mother. Spear Catches Leaf. The Keeper. Zin Bu. Bladed Thesis. Inn Messenger. Shining Tusk.
Gao the Greater. Inquisitor Lim. You should be able to use Intimidation to get rid of them. If not, you will have to fight them.
The gate guard Yung has now recovered. Talk to him then, and you get Two Rivers Quest 6. Two Rivers Take care of the two bandits, then head through the archway to the north and locate weapon master Gujin's store.
Choose either the legendary long sword, Fortune's Favorite, or the famed staff, Golden Star, depending on your fighting style preference.
A sword naturally deals out more damage, but a staff is good for keeping opponents at arm's length, as you would have learned by sparring with Lin.
Then head back to the town square and dispatch the bandits there. Remember, if you want to use your weapon instead of your primary martial arts style, you need to switch to that weapon style.
Weapons also consume Focus points. If you need to top-up after that skirmish, there is a Focus Shrine in Gujin's store and a Spirit Font just north of there.
Finally, head east to the beach, and engage in your first major battle. You even get to fight some spirits also remember that weapon styles are useless against spirits.
Use the Block 'B' key in combination with the left-hand joystick to dodge the cannon blasts during the battle. Master Li intervenes at the very end, so you don't have to fight the big bad guy.
It seems that Master Li was recognised by this bandit leader. You thus receive Quest 1 below. Closed Fist Tell him that his father was weak, and deserved to die.
Closed Fist points for this. You can also talk at length with Old Ming for some historical perspective. Then head back towards the village, and you bump into Mrs.
Jong at the end of the path that leads from the beach. Dawn Star speaks to her concerning her deceased son.
No matter which conversation choice you pick afterwards, you don't seem to gain or lose anything from this encounter. I suppose the point is to just teach you a bit about the spirit world.
After speaking with her, backtrack a bit and go through the cave to collect the Bandit's Loot 95 silver. Back at the village square, the merchant Fen Do doesn't have anything for purchase right now, so only worth it to strike up a conversation if you feel like some more idle chatter.
There are some drunks just to the south of the square, Gao's henchmen as it turns out, that you can dispatch for some silver.
You don't seem to gain any Closed Fist points for picking this fight. Also 25 silver in a barrel there. Back at the school, you can purchase a technique from Smiling Mountain if you have managed to amass more than silver as a result of defeating the bandits.
Then go in to see Master Li to complete Quest 1 below A Master's Teachings: Return to Master Li - School Quest 6. Master Li tells you about facing challenges in a spirit cave to complete your training, but Gao jumps in and demands equal rights.
He challenges you to a duel to see who gets the privilege to enter this cave. See School Quest 6. An Unfortunate Debt - 40 XP.
Speak to the villager at the end of the path near the beach. He owes Gao the Greater 20 silver - the price of a small pig, if you must know:.
Open Palm Use Charm or whatever to coerce him into allowing you to pay his debt. Open Palm points for this, natch.
Closed Fist Tell him that you think he's just looking for a handout. You don't get any Closed Fist points for this, or any XP. But at least you avoid gaining Open Palm points.
Kia Min: Acquire a Red Silk Grass Poultice - Quest 5. Open Palm Fen Do is asking 50 silver for the Red Silk Grass Poultice, but you can use whichever is strongest of your Charm, Intuition, or Intimidation skills to get the price knocked down to 40 silver.
This poultice will properly heal Kia Min. Kia Min: Acquire a Bearded Tongue Grass Poultice - Quest 5.
Closed Fist Speak to Fen Do and buy the Bearded Tongue Grass Poultice. You can talk him down to a price of 20 silver.
By being a cheapskate, you make Kia Min feel well enough to fight knowing that she will become crippled as a result. Kia Min: Deliver the poultice to Kia Min - Alloyed Body plus silver.
No matter which poultice you purchased from Fen Do, presenting it to Kia Min will allow her to round out the numbers so that you may win a 'special prize' from Smiling Mountain for facing a record number of students simultaneously in sparring.
Closed Fist Lie to Kia Min that the poultice cost you 50 silver. She pays up, and you get Closed Fist points. In either case, save your game first, and you can now approach Smiling Mountain, who offers to let you face a record number of 5 students.
As a reward you get some silver, and learn the technique Alloyed Body, which adds 5 points each to both your Health and Focus.
Not bad. Closed Fist If you gave Kia Min the inferior poultice, she is crippled after the training, and you get Closed Fist points.
Then talk to Kia Min and let her know what you did to her, for yet more Closed Fist points. The Search for Dawn Star: Pursue Gao to the marshes - 90 XP.
You receive this quest after talking to the Two Rivers gate guard as you are chasing after Gao, who has kidnapped Dawn Star.
So now we enter the swamp. See section on Swamp below. The Burning Town: Find Survivors - leave the village forever. Make your way towards the burning village by heading SW.
You come upon two of Gao the Greater's men killing off survivors. Easily dispatched. Keep heading west through the gate.
A Spirit Font and Focus Shrine are here should you need them. Continuing along the path, you might bump into Kia Min.
If so, she advises you to head to the school to help the remaining survivors. You engage in a fight with quite a few of Gao's men this time, and finally catch up with Dawn Star as she attends to a dying Jing Woo.
It turns out that Sagacious Zu knows quite a lot about the Lotus Assassins that were sent to capture Master Li, and of their leader, Death's Hand Zu suggests that you all head for the Imperial City in Gao's flyer, as this is the best place to pick up the trail of Master Li.
You get the choice of whether to attack the flyers between here and Tien's Landing, or to evade. Your choice.
Zu crash-lands the flyer on the outskirts of Tien's Landing, and you have made it to Chapter 2. Swamp There is a ruined gazebo right near where you enter the swamp, with a Spirit Font concealed inside.
As you approach the gazebo you hear voices. Head to the north of the gazebo to receive Quest 1 below. Continue north from where you met Merchant Hing, and you will come upon a hermit fighting some of Gao's men.
See Quest 2. The Flower of the Fields - XP and silver. You come upon some bandits attacking a merchant. Dispatch the bandits, then talk to the merchant, whose name is Hing:.
Closed Fist Tell him his concerns are of no interest to you, for Closed Fist points. You still get this quest anyway. You finally encounter a woman being set upon by bandits in the NE part of the swamp.
You think you've just saved Fen, but you would be wrong. The lovely Fen turns out to be none other than Merchant Hing's water buffalo!
Closed Fist You get the XP and the silver no matter what, but if you ask for a reward, you also get Closed Fist points.
The Search for Dawn Star: A camp to the north - XP and you learn the whereabouts of Dawn Star. By speaking to Sagacious Zu you can convince him to help you, though he is quite reluctant.
He only seems to come around once you mention the name Dawn Star. He joins you as a follower, and points out that the camp where Dawn Star is being held is to the north.
Once you locate the camp, take out Gao's men, only to find out from the lone survivor that Dawn Star is no longer there.
She apparently fled to a cave, and Gao went after her. Zu says he knows this cave, and it's occupied by ogres and other creatures of ill repute.
Nice one. Note the strange mechanical flyer near here, but you can't seem to do anything with it yet. There are some bones near the flyer that contain a gem and some silver.
You now have Quest 3. The Search for Dawn Star: Rescue Dawn Star from Gao - XP and Gentle Persuasion. Head north from the mechanical flyer and enter the swamp cave.
Just after you enter, you witness a cut scene whereby Gao has pursued Dawn Star deep into the cave, but inadvertently cut off their exit by causing part of the ceiling to collapse while fighting an ogre.
Head to the east, and take on the two ogres there. There are two chests behind where the ogres were standing. Careful, the chest on the left is trapped.
As you make your way to the north in this cave, you will encounter a toad demon. You acquire the Toad Demon transformation style once you defeat this creature.
Fairly useful. Just past there you come upon Dawn Star and Gao. Uh oh. It looks like Gao spirited Dawn Star away from the village because he knows something really bad is about to happen there.
You can enlist either Dawn Star or Zu's help in fighting Gao. I found that holding him off with quick attacks was the best way, preventing him from firing off his deadly magic:.
Closed Fist After defeating Gao, tell Dawn Star that you hate being saddled with Master Li's cast-off chores, for Closed Fist points. You now have Quest 4.
The Search for Dawn Star: Return to Two Rivers - Two Rivers Quest 7. Upon exiting the cave, your worst fears are realised as you view a swarm of flyers headed for Two Rivers.
Your party automatically returns to the camp and uses Gao's mechanical flyer to return to Two Rivers. As you approach Two Rivers, you are involved in a mini-game whereby you have to try and shoot down as many enemy flyers as possible.
You can disengage at any time where you will be taken to what remains of the school and village. See Two Rivers Quest 7. Chapter 2 Wherein the fall of Dirge is detailed, The woman in black speaks of Death's Hand, And Gao the Greater learns the fate of his son.
Two Rivers is in ruins, and Master Li has been taken captive. It is clear that this attack was carefully orchestrated and that shadowy forces have taken an interest in you and those around you.
Leaving your home of twenty years, you set out after Death's Hand and his Lotus Assassins, intent on discovering the reasons behind this assault.
Tien's Landing Take either Dawn Star or Sagacious Zu with you, depending on whom you prefer as company.
As you move away from the flyer, you are attacked by spirits. Note: from here onwards I won't be detailing every enemy encounter, only the significant ones.
The first reason for this being that I don't want to ruin all the surprises that are in store. The second reason is that you are probably quite capable of dealing with these matters all by yourself at this stage in the proceedings.
Once you have defeated your attackers, you receive another visitation from the creature you met in the spirit cave.
She tells you that there are actually four pieces comprising the Dragon Amulet you are carrying.
Three of them are physical, and can be recovered. The fourth piece can only be earned. Head away from the crashed flyer and start making your way south.
You will see what turns out to be an open bridge to the west. Head into the covered bridge structure near a Spirit Font.
When you get through to the other side, a mysterious woman clad in black attacks you. After your meeting with Silk Fox, continue east towards Tien's Landing.
At the large marker stone where the road forks, heading north takes you to some old ruins, but you can't get in there yet. So take the south fork to the town of Tien's Landing.
See Quest 1. Upstairs in the teahouse, talk to the exotic chef Chai Jin who is standing by a makeshift kitchen in the SW corner.
He challenges you to eat three of his dishes. You can choose dishes that affect the Body, Spirit, or Mind.
Didn't seem to matter as long as you were all topped up in each to start with. After you consume the first three dishes, he offers to let you sample a fourth:.
Open Palm Go for it. You also get XP. Closed Fist Use one of your conversation skills to get him to try the dish first.
Loot his body for your silver and The Bronze Tongue. Of course, you get Closed Fist points for choosing this turn of events. Even if he refuses to try it first, after you consume the dish you can lie to him that it hardly had any effect on you.
He perishes, and you can loot his body. Closed Fist points in either case where he dies. Down at the Beggar's Pier in the SE part of town, balance artist Darting Lynx has set up shop.
In addition to a Flawed Warrior Gem and Inferior Intimidation Gem, she also sells the following techniques:. If you chose to close the Great Dam, you can buy some items afterwards from the merchant Cheung in the town square.
If you undertook Quest 16, you will also receive a discount. It utilises electricity to increase the efficacy of your strikes.
Picking Up the Pieces: Investigate Tien's Landing - find a new flyer. There is a chest containing silver here just near the entrance. Once inside the town gates, head east and across the bridge.
You meet Yifong and her daughter. You learn that many pirates have been seen in the area with flyers, and that the Great Dam has been opened.
The river is now too low, thus preventing any trade ships from entering or leaving. You have just received Quests 4 and 5.
Continue across the bridge and meet Hui The Brave. You learn a little more of your history, and she teaches you the style Spirit Thief, very useful for draining Chi from your enemies.
Follow her into the teahouse. Oh goody, a bar brawl After the fight, Hui explains that there is a missing piece of your Dragon Amulet in the ruins of old Tien's Landing.
She says that Minister Sheng has a key to these ruins, and that you should go speak to him in the town square. You have just received Quest 3, but you need to look at Quest 4 first.
Before you leave the teahouse, go upstairs and do Quest 6. Then come back downstairs to seek out Old Mother Kwan, the former owner of the teahouse.
See Quest 7. A Woman in Black: Be Wary of a Second Meeting. After you defeat this veiled woman her name is Silk Fox, by the way she explains that at first she thought you were allied with the Lotus Assassins, but she now realises otherwise.
You suspect that you will meet again, perhaps to become allies as you seem to have similar goals Hui The Brave: Search the Ruins - Ruins and Dam Site Quest 4.
You need to complete Quest 4 first, in order to obtain the Ruins Key from Minister Sheng. Then make your way out of the town, and locate the ruins to the north.
You have to fight a few of the Lotus Assassin guards to gain access. After the fight, a man dressed as a Lotus Assassin comes running out of the tower and begs for mercy, claiming that he is not really one of them:.
In the tower, you will find some Silk Strings in a chest. These are needed to complete Quest Use the Ruins Key that Minister Sheng gave you on the ruin gate to enter the ruins.
Then refer to section on Ruins and Dam Site below. The Great Dam: Talk to Minister Sheng - XP, Ruins Key, and Quest Go talk to Minister Sheng, at the square in the northernmost part of the town.
During the conversation, he slips you a key to the ruins. See Quest 15 next. Find a New Flyer: Speak with Minister Sheng - Quest While you are talking to Shen, if you mention that you need to procure a flyer, he'll refer you to Ru the Boatswain, who may be found upstairs in the teahouse.
See Quest While a powerful weapon, it's primarily good for striking single targets, whereas most of the other weapons will let you hit more than one target when they're clustered together, as occurs pretty often in most group fights.
You may get some non-target hits with the staff, but the animations make this unlikely to occur, so you're probably going to be better off with another weapon in your hand.
One thing the staff is good at is penetrating one enemy and hitting those behind him. Both the Staff and Long Sword styles can be obtained from Gujin in Two Rivers, although you can only choose one of them.
If you want to change styles later on, you can pick up both styles from the blacksmith shop near the Black Leopard School in Chapter Three.
Now we're talking. We found dual swords to be the best and easiest-to-use weapon style in the game, as you can strike quickly with it and hit multiple opponents when they're clumped around you.
The main drawback is that the power attack is somewhat slow to perform, and doesn't deal a terrifically larger amount of damage than the normal attacks, but the normal attacks are good enough to take down most bosses.
You can obtain the dual-axe style by completing all of the Imperial Arena quests. Although more powerful than the dual swords style and possessing a bit more side-to-side sweep, it's also slower than dual swords, giving you fewer opportunities to attack in a given amount of time.
Try them both and see which you like. The spade staff is only available if you purchase the limited edition of Jade Empire.
We didn't have a chance to test it out with our copy, but if there's anything unique or special about it, we'll be sure to update the guide with that info.
The most unique weapon style is Mirabelle, the rifle that belongs to the Outlander in the subquest of the same name in Chapter Three.
If you defeat the Outlander in a debate and combat, you can choose one of five prizes from him, including Mirabelle.
While this is the only weapon style that lets you attack from range, it has a number of notable drawbacks. The first is the extremely long reloading time after each shot; you can sometimes skip this by tapping to another style after a shot, then returning to Mirabelle to fire again.
Literally tap; just keep hitting one of the buttons for another style to be sure that the switch registers.
Second is the absurd amount of focus that each shot takes off; on Master or Grand Master difficulty, you can expect to expend a full bar of focus to take down a single normal enemy.
Third is the fact that there's no area attack for the weapon; pressing the buttons for an area attack will launch you into a power attack instead.
Fourth is that you can't jump or dodge while wielding Mirabelle; blocking is your only defensive action while it's in your hands.
So, yeah, Mirabelle is pretty much useless in any large melee. When going up against single powerful opponents, a Mirabelle with a full Damage Increase suite of upgrades will undoutably be a handy ally, but its general inutility don't exactly make it worthwhile of upgrading at all.
The infamous "twin hams" style on BioWare's Jade Empire website is one of many theoretical improvised weapon styles.
These become available when you smash some kind of background object during a fight; a small icon will appear where the object was, allowing you to pick up a piece of wood, or some meat, and use them as weapons for a short period of time before they break.
We found some wooden leg chairs in the Teahouse in Chapter Two, but if there are more improvised styles hidden around, they're hidden well, as those were the only ones we saw all game long.
We didn't use magic styles as often as we did our martial and weapon styles, although it's possible that someone willing to pump a lot of upgrade points into their magic styles and Spirit stat will be able to use them quite effectively.
Their main claim to fame is their ability to fire projectiles at enemies from a good distance away, whereas both martial and weapon styles force you to get relatively close to a foe.
The drawback, though, is that they use up your Chi energy, which we generally found best to reserve for Chi Strikes with our melee styles and for healing.
If you use up all your Chi flinging fireballs at an enemy, and don't manage to kill him off, then you're going to have to hope you don't need to heal later on, because you won't be able to.
Still, if you want to try something different, feel free to stick a magic style on your d-pad and try using it. Magic styles can be used to start harmonic combos, which when combined with a martial style will result in an instant kill and a power-up of some sort.
See our Combat Tips section for more details on these combos. With the power of ice in your hands, you can deal damage at a distance with icebolts, or freeze enemies in place for a short time with your power attack.
It can be difficult to hit enemies with the power attack, especially if they jump or move while you're aiming, but if you do, they'll be locked up tight in a block of ice for a few seconds, allowing you to switch to another target or continue to wail on them as you please.
The area attack with Ice Shard is one of the game's more unique moves, as it will cause chunks of ice to fall from the sky, slowing all nearby enemies.
After a few seconds of channeling, a larger chunk of ice will fall towards whomever you're specifically targeting for a bit more damage.
The Tempest style will let you paralyze multiple enemies at the same time. Tempest is one of the alignment-based magics that you can learn from Mistress Yo and Jian the Iron Fist, who give you the Ancient Game subquest in Chapter Two.
By the end of that chapter, you should be far enough along one of the alignment paths to pick up your style. Tempest matches up with the Closed Fist path, and is taught by Jian the Iron Fist.
With it, you'll be able to paralyze your foes with blasts of chilled air with the power attack and area attack forms, or just settle for ranged damage with your primary attack.
Although the paralysis doesn't last as long as it would with something like Storm Dragon or Hidden Fist, you do have the added benefit of inflicting damage while your foe is held in the aerial grip of your magic.
Note that, if you don't get your style from Jian by the end of Chapter Two, you can return to Tien's Landing by using the gate in the Imperial City near Imperial Captain Sen, although you'll need to complete some of the questline there before you're able to do so.
Dire Flame is, obviously enough, the fire-based magic style. Like other magic styles, you're going to have rapid-fire primary attacks firebolts , a more powerful projectile attack power attack , and an area attack.
For the area attack, you'll summon in a dragon that will spit flames over a large area of the battlefield. It's all pretty straightforward, really.
The power attack and area attack can both immolate enemies, resulting in them flailing around, vainly attempting to put out the flames that engulf them.
Good times. The Stone Immortal style is attuned to the needs of the Open Palm users that are most likely to acquire it. It's not supremely damaging, and focuses on repelling enemies rather than causing a lot of pain.
The most unique aspect of it is the area attack, which causes earth to pop up from the ground around the caster, knocking back and knocking down any enemy caught nearby.
Transformation styles are one of Jade Empire's most unique features. After you find one of these styles by defeating a creature, you'll be able to morph into that creature at will and take on their strengths and weaknesses for a short time.
The primary draw of transformation styles is that they deal incredible damage and are usually immune to one or more kinds of styles.
The main drawbacks, though, are that they steadily drain your chi while they're active. You also aren't able to dodge anything while in a transformation mode; all you can do is block.
Although the Toad Demon is the first transformation style you're going to pick up, it's still pretty decent for the situations that you'll find yourself in in the early game.
Although it moves slowly and doesn't attack very quickly, its attacks can hit multiple enemies at the same time, with its power attack being especially useful for charging through groups of foes.
Each successful hit will add a poison effect to the target, as well, although this does only a marginal amount of damage. Still, with the power attack, you can spam your way through groups of enemies without too many problems; just target someone in the middle of a pack, hit the button, and everyone near the target will be hit alongside him.
Your area attack can act similarly; it will swipe the Toad's tongue across everyone in front of you, knocking them back. The power attack of the Toad Demon is capable of poisoning multiple enemies at a time.
Toad Demons are immune to Support styles, which is obviously the ultimate in awesome hotness. Well, no, it's pretty much useless. Few enemies make heavy use of Support styles, save for one important one.
Horse Demons are fearsome, fire-infused foes that you're probably going to loathe facing with your main character. When you pick up the style yourself, though, you can turn the punishment back on your enemies by stomping around on your hooves and hitting them with your firey fists of doom.
What's more, you take on the Horse Demon's fire aura as well, allowing you to reflect damage back to each enemy that strikes you.
The Horse Demon's a bit faster on its feet than the Toad, as well, giving you a bit more maneuverability in combat. The Horse's power attack is a bit less useful than the Toad's, as it only affects one opponent; when you use it, you'll shoot out a firebolt towards your foe that will immolate them.
Its area attack is decent, as it will summon in a number of sharp spikes to shoot up from the ground at its feet.
With the Jade Golem style, you'll tower over the competition. Ah, now we get down to brass tacks.
Although you won't pick up the Jade Golem style until you're halfway through the game, this is probably going to be the first transformation style you're going to sink any serious upgrade points into, as it is monstrously powerful and monstrously big, and just plain cool-looking to boot.
Although it's by far the slowest of the transformation styles, that doesn't matter much when you're a Jade Golem, as most enemies will come right up to your feet and let you pound on them.
Both your normal and power attacks are useful for smacking fools down, but the area attack's first swing comes out too high to hit anything, making that usually a waste of time and precious Chi.
In addition to its pure offensive prowess, the Jade Golem is immune to all magic and martial styles, making it perfect for taking on groups of humans.
Even if half of them wield weapons, that means that half of your foes won't be able to touch you. It's a shame that you won't be able to use Red Minister for very long, since you don't get it until late in the game, it's one of the most powerful transformation styles available to you, since it allows you to counteract the steady chi-draining effects of transformation.
Each hit from a Red Minister will drain health and chi from a foe and transfer it to yourself, allowing you to constantly keep your health and chi maxed out, given enough targets.
Although the attacks aren't quite as powerful as the Jade Golem's, the staying power afforded to you by the constant health stealing goes a long way to balancing that out.
Red Ministers are immune to weapon and support styles, making it another good choice for large groups of enemies, as well as the end boss. Support styles deal no damage on their own, but instead have other effects that hamper an enemy's ability to fight, such as slowing or paralyzing them temporarily.
Using these in tandem with your martial and weapon styles will let you cripple an opponent before switching over to a damaging style to dish out the hurt.
Support styles can also be used to start harmonic combos, which when combined with a martial style can let you instantly kill an enemy.
See the Combat Tips section for more info on these combos. Oh, Storm Dragon, how do we love thee - let us count the ways. This is, in our minds, the best support style in the game.
You can get it early on, and should make every effort to obtain it as soon as it becomes available for purchase from Storm Catches Leaf, immediately after Black Whirlwind joins your party.
Its description says that it's supposed to do a small amount of damage over time, but in combat, it actually shocks your opponent for almost no damage, but will completely lock them up with a stunning animation for a good five seconds, allowing you to pull off a couple of martial style combos, steal their chi with Spirit Thief, go take a nap, etc.
Only Hidden Fist can stun enemies for as long as Storm Dragon can, and that style will cause them to stagger about - with Storm Dragon, it's much easier to continue attacking, since they're frozen in one spot.
Spamming out Storm Dragon will let you keep almost any human enemy completely locked down. One of the main drawbacks to using Storm Dragon assuming it's not bugged as is is that it's tremendously cheap - pretty much every boss fight in the game can be reduced to the level of triviality by simply hitting your opponent with Storm Dragon if they're not immune, and no humans are , switching to a martial style and using a combo, then switching back to Storm Dragon and hitting your foe again before the stunning effects of the first hit wear off.
It's cheesier than Gouda! Most people will probably want to pick up Storm Dragon as a bit of insurance, but you probably shouldn't use it unless you absolutely need to - it makes the game pretty easy.
Heavenly Wave is similar to the other support styles, save for the fact that it doesn't completely paralyze your enemies, or even prevent them from attacking; all it does is slow them down.
However, the slowing effect here is pretty significant, and lasts for a good amount of time, especially if you can pull off an area attack.
Initiating Harmonic Combos with Heavenly Wave will also produce Health power-ups, which are always useful to have scattered around.
All students at the Two Rivers school learn Heavenly Wave; it's impossible to start the game without it. Paralyzing Palm can even freeze your opponents in mid-air.
Paralyzing Palm is similar to Storm Dragon, in that it can paralyze an enemy, rendering them vulnerable to your martial or weapon styles.
The duration of the paralysis is much lower than with Storm Dragon, though, so unless you pump points into it, you're barely going to get a half-second's worth of paralysis from a successful hit.
The area attack will paralyze all enemies in a wide area around you, but again, the paralysis will wear off quickly, usually even before you finish up the attack animation.
To pick up Paralyzing Palm, side with Master Radiant in the Black Leopard School subquest in Chapter Three.
The area attack for Hidden Fist is great - it's quick and can render multiple opponents disoriented.
Hidden Fist is one of the two support styles that you can learn at the Black Leopard School in the Imperial City, and it's good - quite good.
Although you'll have to follow the path of the Closed Fist to obtain it, it's well worth the cost. It's primary and power attacks are decent, in that they will temporarily Disorient your enemies.
This is similar to paralysis, save that your foes will stumble around on the playing field rather than stand still. It's the area attack that's really great here, though, as it can be used extremely quickly, hits all enemies in a good radius around you, and will disorient them for an appreciable amount of time.
Harmonic combos set off by Hidden Fist will also result in valuable Chi power-ups, although it can be hard to connect a power attack on a disoriented foe due to their unpredictable movement.
To obtain Hidden Fist, side with Smiling Hawk in the Black Leopard School subquest in Chapter Three. The combat system in Jade Empire is one of its biggest draws, as it'll let you pick up many of the fighting styles you've seen in various Hong Kong martial arts flicks over the years.
It's pretty easy to pick up after you fight for a while, so this chapter is intended to just give you some general tips that will hopefully get you on your way to kicking all kinds of ass.
Knowing when to use each of these will help you keep your health up and beat down your foes. Normal Attacks: Your bread and butter, normal A-button attacks are what you're going to use throughout your career to do most of your damage, as they're the quickest kind of attack.
Most styles will let you tap the A button once, twice, or three times for a corresponding number of strikes in a row.
Sometimes, it's better to just tap twice, as the three-strike combos will often leave you recovering from the move for a second before you can start again, whereas two-strike combos can often be strung together much more quickly.
Normal attacks, even of the magical variety, can be blocked by shields. If a magical attack or weapon style attack hits a shield, it will still drain Chi or Focus.
Power Attacks: Power attacks are slower than normal attacks, but have the added benefit of breaking through blocks.
In most situations, however, you aren't going to want to use power attacks unless you're certain you're not going to get hit while performing the animation; after you start a power attack, you can't break out of the often lengthy charging animation for it, meaning that any enemy in the area will get a free hit on you, and if you get hit, then the animation will break and you won't have accomplished anything in the second or two it took for all this to occur.
The only time you're really going to want to risk a power attack is when you're fairly certain no one is going to hit you while you perform the animation.
In most cases, this will involve hitting someone with normal attacks until they put up a guard, then jumping over them and using the power attack from behind.
Even if they drop their shield while you're charging up your power attack, they'll still have to turn and face you, giving you another second or so to let your attack loose.
Area attacks work well when you're surrounded by enemies. Area Attacks: Area attacks almost never deal damage, but instead are a means of crowd control.
Support styles will often combine their area attacks with some form of status effect, allowing them to disorient or paralyze all nearby foes momentarily.
We personally didn't find area attacks very useful in Jade Empire; it's so easy to dodge or flip away from a foe or from the middle of a group of enemies that the time spent to knock them all down didn't seem worth investing in.
Jumping away is often going to be safer, anyway, especially when you're surrounded, as the short time it takes to put forth an area attack will still usually be enough to allow someone to hit you, perhaps even disrupting the attack.
Harmonic combos are both a way to eliminate low-level enemies instantaneously and to restore some of your energy during a drawn-out fight.
You'll need to use either a support style or a magic style to begin a harmonic combo. Each style will either use its area attack or its power attack to start a combo; read the style descriptions in the style menu to learn which attack matches up with a specific style.
When you successfully initiate a harmonic combo, a green timer will appear around the ring at your target's feet. You'll only have a few seconds to complete the combo; to do so, switch to a martial style, get close to your foe, and unleash a power attack.
When it successfully hits, your enemy will be instantly killed, usually in some fantastically gory manner. What's more, you'll automatically receive either a health, chi, or focus powerup, depending on what style you used to initiate the combo.
Again, you can check their descriptions in the style menu to know these ahead of time. The main drawback to harmonic combos is that it's often quite difficult to land a power attack, especially when your target is in the middle of a group of enemies.
To overcome this, try starting them with a support style that uses its area attack to begin a combo, such as Storm Dragon or Hidden Fist.
When you use an area attack to begin a combo, you'll be able to stun most of the enemies in the general area, giving you a much better chance to actually pull off a power attack to finish the combo.Your character will be sparring with Jing Woo, a fellow student of yours in the martial arts academy run by Master Li. Songtao then invites you to meet him in the Scholar's Garden where he has some items for sale. You may notice the appearance of a small shrine here; if you head Jade Empire Chai Jin it in free attack mode, it will create a 1+ X zone of influence in the middle of KГјchen Mahjong area that seems to weaken the ghosts when they enter it. I also thought these techniques were, at silver a pop, rather expensive for what you get. You can disengage at any time where you will be taken to what remains 7 Slots Free the school and village. After you defeat this veiled woman her name is Silk Fox, by the Fortnite Bild she explains that at first she thought you were allied with the Lotus Assassins, but she now realises otherwise. After your crash landing, it'll be up to you and a teammate of your choice to find the town of Tien's Landing and somehow obtain a wind map and a new flyer to Sportwetten Vorhersage Heute your journey. Your path will be blocked by one of Gao's well-timed fireballs, but it's of no matter; you'll at least have confirmation that Dawn Star is still alive. With Chai Ka or Dawn Star Strip Poker Android, though, you can set them to restore your health or Chi powers, which should let you just run away from your foes Joyclub Leipzig you're strong enough to re-enter the fray. As you Hot Money Scratch Card further up the pirate camp, you'll eventually come to Pixelwarfare large building, within which you'll eavesdrop on Inspector Lim and Gao the Greater speaking with Mistress Jia, the woman who instigated the assault on Two Rivers. Such weak constitutions, all of them. Right, time to see what Dutong has to say about the writ. ONE BOWL OF PEASANTS' WINE AND TWO BOWLS OF SEASONED SPIRITS LATER Casino Free Spiele you see Tipico.De cutscene of Dutong getting up and staggering around, you know you've given him the correct amount of booze. 08/02/ · Her Story: The mysterious Wild Flower is bound to the demon Chai Ka, a guardian of the gates between the Jade Empire and the afterworld. He uses her body as an anchor in . Jade Empire is home to a large number of characters, either human or ghostly, demonic or heavenly. Note that the characters are organized by where they are first encountered. 1 Followers 2 Two Rivers 3 Tien's Landing Town Ruins of Old Tien's Landing Great Southern Forest Pirate. Upstairs in the teahouse, talk to the exotic chef Chai Jin who is standing by a makeshift kitchen in the SW corner. He challenges you to eat three of his dishes. You can choose dishes that affect the Body, Spirit, or Mind. Didn't seem to matter as long as you were all topped up in each to start with. After you consume the first three dishes, he offers to let you sample a fourth.