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The complexity, and the feat of its creation, is in how those tiles interlock with impeccable elegance.
As Pip said in our review: "Chunks of interiors and exteriors match perfectly without seeming out of place in either of their respective scenes, an image in a thought bubble lines up with a balcony scene, a star in the sky is positioned perfectly so that it peeps through the gap in an overlaid tile and becomes the light from a lamp.
The classic musical puzzle game, which was first released on the PSP, returns in top shape and is still great after 15 years.
The new version is far superior to the original PC port, and the remastered music is fabulous. Lumines doesn't translate perfectly to PC—it's one of those games that feels like it was meant for handheld devices—but if you missed it the first time around, take any opportunity to play it.
A wonderful puzzle game in which you rearrange words to create new rules for the world. Explore the curious home of a doomed family in this surprising and varied narrative game, which at first feels like a familiar walking simulator but then transforms into something else.
Each member of the Finch family has a story to tell about what became of them, and each tale is presented in almost a minigame-like way—some of these chapters are thrilling, most of them are quietly devastating, and you should play this game without having a single one spoiled.
You deserve to discover the secrets of this mysterious house for yourself if you haven't already. You could argue most videogame stories are Young Adult fiction, but Life is Strange is actually like the kind of story in the YA section of your local bookstore.
It's about teenagers, small towns with secrets, and coming to terms with adult responsibilities through the metaphor of being able to rewind time.
It's Twin Peaks for teens. Life is Strange benefited from being released episodically, able to adapt to what players enjoyed about the early chapters and then focus on those elements later.
That means you have to give it an episode and a half to get going, and the finale's divisive too, but in the middle it's as affecting an emotional rollercoaster as anything that's about to be turned into a movie and make someone very rich.
Calling a game a 'walking simulator' was probably meant to be pejorative, but I can't think of a better description of what games like Tacoma and Gone Home—and developer Fullbright—do better than any other game: build a world I want to walk around in, explore, and learn to love.
In Tacoma, the player walks into an abandoned space station and a mystery. Exploring this detailed setting feels like spending time in a real place, and hours spent there make the departed crew intimately familiar.
I saw dozens of tiny stories, comedies and dramas, unfold as I watched the crew through VR recordings and dug into their discarded belongings.
If you want to see the future of storytelling, to experience characters and plot in a way that can't be duplicated in a book or a movie, go for walk in Tacoma.
A lot of players have the same story about Euro Truck Simulator 2. Lured in by curiosity, we try this ridiculous-looking game about driving trucks back and forth across a low-budget Europe.
Then, hours later, we're flicking headlights up and down while driving through the night. It starts to rain somewhere outside Berlin, the sound adding percussion to whatever's playing on the central European radio station.
We're hooked and don't even know why. Even on a different continent in American Truck Simulator it can have the same effect, proving that ordinary inspirations modeled well enough can make for extraordinary games.
Space, to borrow a phrase, is big. Really, really big. In Elite: Dangerous, players can become deep-space explorers spanning the entire Milky Way galaxy, or they can be asteroid miners whose entire world consists of two space rocks and the vacuum between them.
Both are equally worthy ways to use your flight time in Elite, an open-world open-galaxy? At the high end, you can spend your time being everything from a space trucker to a bounty hunter, but newbies shouldn't overlook the simple joy of being a pilot, of the tactile way that flight skills grow and deepen over time.
Anyone into sci-fi or flight sims owes it to themselves to spend time in an Elite cockpit—especially if they can do it in VR.
Part city-builder, part survival game, Frostpunk is about making difficult choices and dealing with the consequences. Trying to keep a handful of citizens alive in a perpetually frozen world isn't just about managing resources but managing hope, and to keep people working toward their future means convincing them there is one, often through brutal means.
Unlike most city-building games, Frostpunk isn't an open-ended experience: it takes place over a 45 day period, with narrative events occurring periodically that can throw a wrench in the gears of your city and society.
It's a tense and grim experience where you can wind up regretting your finest moments or defending the harshest choices you made. What are you prepared to do to save lives, and what will the ultimate cost be?
With so few great sports games on PC, Super Mega Baseball 2 gets squished into our sims category for now—though with Madden finally coming back to PC this year, we may need to add a proper sports category.
Super Mega Baseball 2 may look cartooney, but look beyond that, because as we said in our review, it's the "best on-field baseball sim on PC. World of Warcraft might have a few grey hairs here and there, but it's still the undisputed king of MMOs.
Set in the high-fantasy setting of the famous Warcraft real-time strategy games, World of Warcraft is the story of you, a hero who rises from lowly pawn to god-slaying badass as you strive to save your world from all manner of fiendish enemies.
With 12 classes and 13 races to play as and an ever-growing list of subraces , who and what your character will become is entirely up to you.
And whether you want to play for two hours a month or two hours a night, there are a nearly unlimited number of places to explore, quests to complete, raids and dungeons to conquer, and items to craft.
It's less of a videogame and more of a part-time hobby. World of Warcraft's latest expansion, Battle for Azeroth, is a bit of a low-point for the series according to its most hardcore fans.
That doesn't mean it's bad—the austere mountains of Kul Tiras and lush jungles of Zandalar are evocative and fun to explore—but it is disappointing because World of Warcraft's usually stellar endgame of dungeons and raids are hamstrung somewhat by its wonky gear system.
There's exciting news on that front, though: the next update is going to be huge. World of Warcraft is the jack-of-all-trades MMO that can satisfy nearly any kind of player.
Whether you want competitive PvP battles, white-knuckle raids, or just a fun, colorful story to follow along with while you collect mounts, World of Warcraft delivers.
Set in a bizarre science-fiction universe full of esoteric secrets, Warframe sells itself on one amazing concept: You are a space ninja.
And yes, it's as fun as it sounds. This free-to-play third-person shooter gleefully taps into the fantasy of being a gun-toting, sword-wielding killing machine through its versatile movement system.
You'll air dash, wall run, and slide through levels with up to three teammates as you eviscerate hordes of android enemies in exchange for oodles of crafting resources.
But Warframe's true strength is just how complex it is. Each Warframe a kind of suit of armor that you wear plays like its own character class, complete with unique abilities that define its combat style.
You might charge into packs headfirst as Rhino or silently assassinate your targets as Ivara. Hell, there's even a Warframe that lets you compose your own music using an in-game sequencer to inflict debuffs on enemies.
Learning how to craft and equip these Warframes is a daunting task for new players, but those who endure will find a rich action RPG that can easily devour thousands of hours.
What's more, Digital Extremes is constantly taking Warframe in bold new directions, like adding open world zones to explore with friends. It might not be an MMO in the traditional sense, but Warframe is every bit as massive.
A free-to-play spiritual successor to the beloved Diablo 2, Path of Exile is a dauntingly complex action RPG that will make even the most zealous theorycrafter weep tears of joy.
Behind that familiar loop of dungeon diving and looting are several dozen features that each feel like the Marianas trench of progression systems—they're that deep.
Skill gems can be chained together to create practically limitless spell combos, while the passive skill tree has hundreds of nodes to choose from that each shape your character in their own small way.
And then, of course, comes the gear, which is a whole separate school of learning that can take months to fully understand. Path of Exile is certainly daunting and it won't appeal to everyone.
It's good news then that it's also fun as hell. There's 10 acts to explore, each one touring you through desecrated temples or corrupted jungles full of the walking dead.
It's a grim place to be, but the kinetic combat and enticing rewards make the journey worth it. Every few months, Grinding Gear Games rolls out a new temporary challenge league that introduces entirely new progression systems, cosmetics, and enemies but requires starting a new character.
Normally that'd sound like a chore, but Path of Exile is so robust that starting fresh is just a chance to learn something new. Brutal, uncompromising, and intimidating—there's a good chance that EVE Online's reputation precedes it.
But in return for a considerable investment of your time and energy, EVE Online achieves something remarkable: It feels alive. The galaxy of New Eden is an ever-evolving virtual world full of merchants and pirates, mercenaries and warlords, and, yeah, the occasional spy.
It's a thriving ecosystem grounded by a player-driven economy where players are encouraged to group together to achieve long term objectives like conquering territory or just becoming filthy, stinking rich.
To participate, you'll need to contend with a hopelessly unintuitive user interface and familiarize yourself with a daunting number of systems.
But it's worth it. The focus on player-driven experiences creates stories that just don't happen in any other kind of game, and being apart of those narratives is thrilling.
Final Fantasy 14 is a dream come true for Final Fantasy fans who don't mind the rigamarole that comes standard with MMOs.
Set in the high fantasy world of Eorzea, you play as one of the series' iconic classes, like a black mage, and set out to help the locals defend themselves from constant invasions by the evil Garlean Empire.
It's as generic a Final Fantasy story as they come, but FF14 lives up to the series legacy by populating the world with an endearing ensemble of characters that grow significantly over the course of its two expansions.
Square Enix doesn't try to reinvent the wheel when it comes to being an MMO, though. Final Fantasy 14 is formulaic in its progression and the equipment system is pretty bland.
It is by no means boring, however. The story reaches some surprising highs and Final Fantasy fans will be pleased to hear that FF14 has a nearly endless supply of memorable boss fights to work through.
Some say Nidhogg 2's clay-monstrosity art style and added weapons marred the elegance of the first game , but they're both great in their own ways.
Whichever one you choose, the basic format is the same: two players duel across a single screen, attempting to push their opponent left or right into the next screen, all the way to the end of the map.
That's a big part of the brilliance of the series: get pushed all the way to your corner, and it's still possible to make a comeback and finesse your opponent all the way back across the map for a clutch win.
Pure thrill. The fighting itself is great, too, like an ultra-lo-fi Bushido Blade. Kills come in one hit as you thrust and parry and throw your swords with simple controls that result in complex dances of stance and aggression.
It's exciting, hilarious, and tests the hell out of your reaction time and ability to predict your opponent's moves. There's nothing quite like either Nidhogg.
As cool as bows and arrows are in games like Tomb Raider, TowerFall does them best. Whether played by four people against each other, or two in co-op against waves of monsters, TowerFall makes leaping from a ledge and skewering somebody with a perfect shot easy to do.
It also makes shooting at someone above you, missing, and then impaling yourself as the arrow falls back down easy to do. It's as chaotic as it sounds, but the clean pixel art and expressive animation makes it simple to follow, and every triumph and screw-up is visible to all.
We hate Overcooked. Wait, no: We hate anyone who gets in the way in Overcooked, or doesn't bring us our damn tomatoes when we need them, pre-chopped.
This four-player kitchen catastrophe simulator sets up some brilliantly simple basics—working together to prepare ingredients, cook basic dishes, and turn them in on a tight timetable—and then mercilessly complicates them with devious kitchen hazards.
In one level, on the deck of a pirate ship, some of your counters slide back and forth, forcing you to switch up tasks on the fly.
In another cramped kitchen, there isn't enough space for two characters to squeeze past one another, forcing you to coordinate all your movements or get into shouting matches about which direction to go.
There's a lot of shouting in Overcooked, but barking orders, properly divvying up jobs, and setting a new high score feels so good. The controls are intuitive enough that infrequent gamers can get onboard.
Just beware of playing with anyone with a truly explosive temper. While both are great, if you haven't played either we'd recommend Overcooked 2 , which adds online play.
Spelunky deserves much of the credit or blame for the boom of roguelikes in the s, but none have bettered the rich interactions of this game, which sees you adventuring through mines, the jungle, caverns, and even Hell in search of riches and escape.
You'll die many, many times along the way—sometimes suddenly, sometimes hilariously, and often because of your own stupidity.
But that arms you with knowledge of what not to do and how to exploit the game. Can you trick two NPCs into fighting each other? Can you use a damsel you should be rescuing to instead safely set off a trap for you?
What's the deal with the Ankh, anyway? These are all things you'll discover as you play more Spelunky. Half the game is 2D platformer; the other half is a rich simulation packed with secrets and interlocking pieces that make the entire game feel like a living organism designed with the express purpose of killing you.
Whichever house you choose, you'll grow to know and appreciate each student at the school — which makes it all the harder when you one day meet at opposites sides of the battlefield.
Connor Sheridan. The original looter shooter returns with the third mainline instalment in Gearbox's FPS series, now with more planets, enemies, and yes guns.
There are games that cater to fan expectations, and then there's Borderlands 3. Gearbox's long-anticipated looter shooter sequel delivers on everything you could hope for from a Borderlands game, and then some, bearing all the series hallmarks alongside new features that only furthers the game's strengths as an RPG-FPS hybrid.
Gearbox has already proven itself a skilled player in the art of live service gaming too, delivering frequent updates that pay attention to ongoing concerns alongside reams of free content that keeps players coming back for more.
A handsome addition to indeed. Alex Avard. Like taking hallucinogens at Disney World, Kingdom Hearts 3 is a huge, familiar and occasionally confusing adventure that indulges both your inner child and your passion for micro-managing your potion inventory.
It's got all the usual JRPG mechanics, team battles, outlandishly sized weapons, big boss fights, it just has them in places like Frozen's Arendelle, Monsters Inc's Monstropolis, and the oceans of The Pirates of the Caribbean.
The Kingdom Hearts lore is deep enough to drown in; there's plenty here for the hardcore. And for everyone else, there's the sweet, simple delight of going into battle knowing that you can summon Simba from The Lion King.
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Topics best of. You can take on your frenemies in co-op PC games , meet a whole new world in the best MMOs or MOBAs, or discover a brand new adventure in expansive open-world games , just to name a few.
Ultra-violence and constant motion meet in this post-apocalyptic dystopian game. The game is set in Dharma Tower, a sort-of last refuge for humanity, where you ascend the tower through platforming and katana-induced carnage to take revenge on a ruthless ruler.
You do so by slicing up your enemies, dodging bullets, and using a number of unique abilities to continue making your way to the top. This is the kind of game that will leave you out of breath just playing it.
The Witcher 3: Wild Hunt is aging like fine wine. It might just be one of the best video games of all time. While it's arguably not as hard as earlier titles in the series, From Software's Dark Souls 3 takes everything you like about the Souls series and improves on it by blending it with elements found in Bloodborne, the developer's more recent title for PS4.
It takes patience to master its complex combat system, but it also plays fair, which makes it more approachable for casual players so they too can take part in its bleak, fantastical world.
The creative team at Remedy Entertainment made sure to pack this title with plenty to love, paying very close attention to the intricate details.
A deeply cinematic game, this action-adventure offers its players staggering visuals, inspired environment design and brilliant performances — not to mention, a deeply satisfying combat experience.
Control places you in the capable shoes of fiery-haired Jesse Faden. Read the full review: Microsoft Flight Simulator.
As porter Sam Bridges, you bravely traverse an apocalyptic United States to deliver valuable cargo, navigating lands overrun by terrorists, bandits and these invisible creatures called Beached Things.
This award-winning action game is a treat to all the senses as well, thanks to its great storyline, which may be reminiscent of the current pandemic, good gameplay, fun quests, and impressive sound and visuals.
The newest release from Rockstar Games was an instant hit upon release. Red Dead Redemption 2 is an engrossing western following Arthur Morgan and his gang as they try to survive a fictionalized Wild West as outlaws on the run.
However, the game is much more than just that. The gameplay is stellar, and the graphics are gorgeous. You can even run the game in 8K , if you have the hardware.
Doom: Eternal takes everything from the remastered Doom of and turns it up to The game is intense, visually and sonically overwhelming, and is exactly what you would expect a fever dream inspired by Doom would feel like.